After a lot of smashing our faces into walls, and running frantically around to get shit done, we’re proud to announce the soft-launching the HappyPlayTime closed-beta! To clarify, we’re making this available as a HTML5 game that you can play on any browser. We’ve thought about it a lot, and it just didn’t seem fair to have an entire population
Hey Everyone, Last week, we asked our fans why they like to #play, as part of a contest to give away some of the newly minted HappyPlayTime badges. Here are the winners – our favorite, and most liked / favorited / reblogged responses Karla E. “I love to #play because, in the wise words of Woody Allen, “it’s sex with
It’s naturally assumed that products evolve from founders trying to solve a problem that they themselves experience, for it allows the creators to be the users, or at least empathetic to the users.
Hey everyone, The outcry from you all, our supporters, has been amazing. In fact it was so wonderful, that I attempted to reach out to appeal to Apple again. Below is a copy of the letter I sent for the appeals process. Thank you to L, master wordsmith, who helped me fix up the tone <3 — Hi Apple, I
Hello everyone, Today I got a solemn call from our reviewer who told me that HPT would not be allowed on the app store, even with a 17+ rating. The reason given was that “the concept was not something that Apple wants to go forward with.” I knew I was taking a chance with building the game natively but I